In this video we will explore the factory design pattern for iOS development using Swift. Specifically we will focus on exemplifying the pattern with a screen factory object. The factory pattern is a common architectural pattern used in scalable large scale iOS projects and applications. It is common in industry and essential to master.
FREE 3-DAY CRASH COURSE FROM ESSENTIAL DEVELOPER:
💻 Source Code:
🎥 Subscribe for more:
😎 Like my teaching style? Check out some of my most popular courses!
👉🏼 Connect (personal LinkedIn)
🚀 Follow on LinkedIn
** Popular Series
Building Instagram:
Building TikTok:
SwiftUI for Beginners:
** Get Skillshare free for 2 Months and learn iOS
** Manage all your investments from app earnings on Betterment!
** Grow your own Youtube tech channel with TubeBuddy:
#swift #architecture #iosdeveloper
Watch more new videos about iOS Academy | Synthesized by Mindovermetal English
Very interesting. First time I’ve heard of it. Normally if I have repetitive code I create an extension of a particular class. This looks so much better. Perhaps I’ll try to incorporate this into my apps. Incidentally, when my simulator stops working. I just quit the app and it gets fixed. For me erasing it means that I would have to log back in.
is this design pattern same with builder pattern? Or they are something different?
We use this pattern + coordinators where I work at
cool
Can this Designer Pattern be used in projects with any architecture (VIPER, MVC, MVVM)?