Complex car destruction simulation made in Blender. The model is based on the actual construction design FEM model (LS-DYNA) of that car and it is simulated with the Bullet Constraints Builder (BCB) + Fracture Modifier (FM) physics tools.
The BCB is a structural simulation software developed for building collapse simulations and this is the first time it is used to simulate a vehicle. The goal is to make vehicle simulations more realistic by using real world parameters and by simulating every piece of the car physically.
Having said that and before you ask, this is not a game. Perhaps GTA X will support this in 20 years but current hardware is not there yet, sorry. 🙂
Some stats for nerds:
Car – 1.8m triangles in 3k elements connected with 100k constraints
Simulation time – 8 sec. per frame (32 min. per 10 sec. simulation time)
Render time – It’s just OpenGL, 1 sec. per frame
Chapters:
00:00 Pickup Side Attack
01:11 Driving Pickup Front Attack
02:09 Car Side Attack
03:20 Driving Car Air Attack
Credits:
Music: Soulbringer – Dark Power Of The Dark Chainsaw (CC BY)
Made with Blender + BCB + Fracture Modifier
Watch more new videos about Car | Synthesized by Mindovermetal English
Is this a video game or a pc game
Beamng is better…..
Very exciting
Wath is the game ?
Beamng players: masterpiece
Non-beamng players: what the hell is this
make a game out of this please
R.I.P Chevy
I this a game?
i feel like this is better then beam ng drive
Gun Vs Pickup
Hello, you are my favorite youtuber, please make a game with the same physics in the old blender 2.63! Please!
Può andare pecio in rial come sparare con un canone di palle a dosso alla macchina 😐😐😐
can i play plss
México?
Чтой-то за игра
Maya better than blender
What game
Kk
Looks awesome
Please do a simulation of The White house getting hit by nuke.
only in london england 💀
Is this a game or a animation?
@kaikostack what version of blender does this run on?
Very cool, but we're all really looking forward to the WTC project! Any idea on when it may drop lol?
Beamng
Man if it was a game you need 2 nasa comp to spawn 3 cars
Каайф
how it feels to drive a cheve
I have my doubts about the accuracy of rigidbodies for simulating metal; a mass-spring network (like the BeamNG physics engine) or a finite element method based simulation may yield better results due to the deforming nature of metal. Rigidbodies are probably more suited to stiffer, non-elastic materials of brittle nature.
Sinaloa Moment
JuST pLaY BEamNg!11!!!1!!!1!
What happened to Dicing Engine? Do you plan on releasing it, or you abandoned the project?
can you try to upload more videos please ive watched like everysingle video on your channel
Yay a new video t a n k you
dang i wish this was something i could downlod
Cool but, any update on the WTC project?
Wow! How do you do these simulations? They are simply amazing!
nooooo not the yAris
noooo not the cheby
i like your animations
How do you setup the model with the constraints? Is this done all by hand?
I love u kostack:’)
Well I never expected an upload this soon
Nice