In this tutorial we will be going over a geometry node setup for a pyramid. In the end we should have a pyramid that can be stripped of it’s outer layers of rocks controlled by an image texture.
Part 2:
Sorry about the occasional caps lock popup. That wont be there on future tutorials.
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I dont even use Blender, but this tut is so great. Im trying to do something similar in cinema 4d.
Could you update it to the new geometry node fields workflow ?
Great tutorial but no matter what I do I could not line up the edges perfectly. Do you know what I can do for that?
Perfect but i stoped to fallow after 2 minutes.
sweet one!
Woah 🐦🐦 nice 👍👍👍 subbed
I vanish in an invisible hole on the floor…
thank you
非常喜欢你的教程
That's so cool, never got this good at blender. I found your channel through an older account I was closing because we played mc on a server together like 10 years ago lol
Nice tutorial 🎉
wow keep it up make more tutorial like this .